Doom developers frequently go back to the seminal shooter from 1993 for inspiration, so much so that it even inspired the ...
In the April 2025 issue of EDGE magazine, the developers of DOOM: The Dark Ages shared some detailed insights into the ...
Doom: The Dark Ages developers went back to the original release of Doom to get an idea of how to shape this installment.
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Hosted on MSNDoom: The Dark Ages Is Getting Rid Of The Double Jump And DashDoom: The Dark Ages is taking things back to a more grounded time for the series. We saw that in the gameplay reveal, but the ...
Doom: The Dark Ages developers wanted to settle on the medieval setting for the game because it opens up even more dark ...
A recent interview reveals a surprising Batman influence on DOOM: The Dark Ages and how it shaped the upcoming title.
Prior to Polygon, she worked at publications such as The Verge. Doom: The Dark Ages is coming to Xbox, PlayStation, and PC on May 13. The latest chapter in the Doom Slayer’s saga promises to be ...
The Dark Ages is on the horizon, and you’re in desperate need of something to slay time until you can wield your BFG once ...
The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.
The original Doom was a phenomenon, and on May 15 the lethal legacy continues with Doom: The Dark Ages. We doubt Id Software’s next-gen blockbuster can run on calculators and files, but you can ...
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
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