News

Creating Doom: The Dark Ages - ray tracing, load times and optimisation in id Tech 8. The DF tech interview with director of engine technology Billy Khan.
While Doom: The Dark Ages isn't super heavy on your CPU, it does need to be reasonably new and, ideally, one with 12 threads or more. But enough chitter-chatter, let's go and see how well the new ...
Move up to 1440p, and Doom The Dark Ages will well and truly punish your GPU if you enable path tracing. Not one of the five GPUs I tested could achieve a decent frame rate without DLSS or FSR ...
DOOM: The Dark Ages at 8K isn’t just about reliving the past – it’s also showing the future of PC gaming. ... The Dark Ages launched with ray tracing effects which can't be turned off, ...
Bethesda Softworks and id Software are adding path tracing and DLSS Ray Reconstruction to DOOM: The Dark Ages on June 18th, making the battle against Hell all the more immersive.
T he launch of Doom: The Dark Ages is almost here and Bethesda is adding the cherry on top with the introduction of path tracing to enhance reflections, shadows, and global illumination. Bethesda ...
You can see the full system requirements below. You’ll need an 8GB graphics card to even run the game, but that’s a fairly low bar for a title releasing in 2025. What’s interesting is that an 8GB ...
Note: DOOM: The Dark Ages requires a hardware ray tracing-compatible GPU to play on PC, including Minimum Specifications. Details on Path Tracing specifications will be revealed at a later date. A ...
Preorders for The Art of Doom: The Dark Ages are now open. Path tracing has finally been added to the PC version of Doom: The Dark Ages, if you're GPU is up to the task From first-person, third ...
Not one of the newer entries in the franchose, mind you: Sultim-t has added ray tracing to first three episodes of Doom, from the long-ago time of 1993. As you can see from the sample video below ...