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Sucker Punch showed it off near the very end of its State of Play dedicated to the upcoming open-world blockbuster this week.
Ghost of Yotei looks great, but it'd do better to shed the pretence of serious art and just commit to the popcorn flick vibes ...
Ghost of Yōtei’s State of Play reveals gameplay, music modes, cinematic filters, and two PS5 bundles ahead of its October 2 ...
This State of Play features nearly 20 minutes of Ghost of Yōtei gameplay hosted by Sucker Punch’s Creative Directors, Jason Connell and Nate Fox. Beyond sharing more about Atsu’s quest for vengeance, ...
And then we have the biggest surprise: Watanabe Mode. This option lets you play Ghost of Yotei with lo-fi music tracks ...
Ghost of Yotei’s State of Play unveiled one of the coolest features imaginable and frankly, every other open-world game needs ...
Ghost of Yotei's new Watanabe Lo-Fi mode has got me excited for a more meditative and zen-like open-world experience.
Publisher Sony Interactive Entertainment and developer Sucker Punch Productions shared 20 minutes of gameplay for Ghost of ...
Instead of fighting like a samurai or shinobi, Atsu relies on adaptability like a mercenary. As seen in the latest State of ...